Devando Darren Wijaya and andreas kiky (2026) “PENGARUH PERFORMANCE-ENHANCING, FUNCTIONALITY, HEDONIC CONTENT, SOCIAL CONTENT DAN FLOW EXPERIENCE TERHADAP PURCHASE INTENTION MELALUI AFFECTIVE ONLINE IMPULSE BUYING TENDENCY PADA GAME VALORANT”, Jurnal Nusa Manajemen, 3(2), pp. 565–590. doi: 10.62237/jnm.v3i2.431.